
Cannon Defense
This time, using GB Studio version 4.1.3, I'm sharing a completely free tutorial on how to create a simplified version of Missile Command (called Cannon Defense, which you can find inside GBS Windows).
You can read the full article on the GB Studio Central website at the following link: https://gbstudiocentral.com/tips/getting-started-with-games-chapter-3-cannon-def...
The game features a cannon at the bottom of the screen that fires projectiles at objects falling from the sky, with the goal of protecting the planet’s surface.
We’ll achieve this using the “Launch Projectile” and “Attach Timer Script” commands.
You can also download the source code to see exactly how it was made.
I hope you find it useful — thanks so much!
Download
Click download now to get access to the following files:

Comments
Log in with itch.io to leave a comment.
This Is great, but would you mind doing one for your other game 'Powerball: Monster quest''? Mainly how did you get the ball to react the way It does, for I find It hard to implement physics Into GB Studio Games.
I have something really similar on mind! just wait until I've some free time to do it ^^U
Awesome
Oh wow this is really neat! Thanks for making this available!
Glad you like it! Hope it’s useful or fun to tinker with.